Isle of the Dead - The Legend of Zelda: Phantom Hourglass Walkthrough Cross the bridge and head further north. Open the treasure chest here to get a Big Green Rupee. Read them to find that this temple is a maze and you need to know the correct path. Ride the wind vent.
Isle of Ruins - The Legend of Zelda: Phantom Hourglass Walkthrough Optional: Power Gem #18After using the Shovel to find a secret underground passage, bomb the north wall and open the treasure chest here to get the Power Gem. Kill the Miniblins, and go to the left. Requires Grappling Hook. Receive from Linebeck after saving the vessel from pirates for the first time. Defeat the Shell Spinners here and then smash the floor switch. Guide an arrow into the pyramid device once more to dry up the lower levels, allowing you to access a staircase that leads downward. { Be careful on this floor, there are sand worms. Avoid the Shell Spinners here and climb the steps to get up to the next floor.
Kill the two ChuChus that appear and jump to the right. As it cruises down, a number of Stalfos along the sides will assault you with a relentless barrage of bony projectiles from all directions. Head south and push the wind statue onto the starred tile so the windmill starts spinning. Now you have to blow the three sacred windmills to proceed. Golden Frogs; Spirit Gems; . This mighty weapon supplies you with the ability to do double damage to any enemy (which doubles Leaf's attack boost) and strike down any Phantom in your way. Say yes Now that you have the hammer, you can smash them to defeat them. The conversation with Bremeur leads to seeking out the second knight, Doylan. How to Draw a Triforce (in one shot) There are a total of 16 heart containers in Phantom Hourglass. At the bottom of the stairs, a pirate Stalfos immediately becomes animated and readies to attack. By using the launch pads set up at various locations around the room, of course. Trek up the steps to the boulder and roll the boulder west onto the foot imprints of the launch pad. :P The eternal resting place of the Cobble Kingdom's royal family is riddled with traps to prevent tomb robbers from raiding the place of its valued treasures. Just northwest of Maxs Temple, climb up the steps and stand on the floor switch. Climb the steps on the right for easier access to the exit. Optional: Courage Gem #18In the first cave at the Isle of the Dead, blast a hole in the wall at the west side and make your way through the Rupoor maze. Skip ahead a few paragraphs to see an image with the proper symbol. But it wont save many seconds though. Be careful of all the Rupee-Likes that populate this area. Once the home to a proud civilization known as the Cobble Kingdom, the island now sits in disarray after the kingdom mysteriously vanished into nothingness. Isle of Ruins Inhabitants Brant Bremeur Doylan Eox King Mutoh Max The Cobble Kingdom is a location mentioned in the The Legend of Zelda: Phantom Hourglass. Location: Isle of Ruins. Otherwise try a different route. One of the journal points out an intriguing fact: the layout of the entire island is a profile (side) view of a crown-wearing king looking east. For every 10 of each kind you gather, you get to "upgrade" the spirit, which unlocks the spirit's true abilities, letting you essentially borrow its powers. A number of journal entries lay strewn across several tables in the first cave you come to. Leap off the ledge and head down the stairs. You'll know if you uncovered the correct ones if a cutscene shows a torch lighting. Head north to the locked door and open it. We now want to draw the symbol based on the puzzle that we just solved.
The Legend of Zelda: Phantom Hourglass/Sidequests A few of them have words that are worn out. Push the boulder off the ledge to the right so it collides with the other boulder, revealing a pathway. This one is a bit trickier, as you have to navigate across several moving platforms. Temple of the Ocean King, B2. Mercay Island Shop. Catapult yourself up and then push this boulder to the left, breaking the other boulder. Ride it up, kill the two ChuChus, and go north. Leap off the ledge and examine the stone tablet to create a warp portal to the entrance. [1], To dock on the Isle of Ruins, Link must dissolve a cyclone by obtaining the Regal Necklace from the Isle of the Dead. Go back to 1F. You can shoot an arrow at the pyramid symbol, causing the water to rise up into the room once again. Once defeated, Cyclok will dissolve into some Sand of Time. The Legend of Zelda: Phantom Hourglass - Part 31 - Isle of Ruins ZeldaMaster 550K subscribers 98K views 9 years ago We arrive on the Isle of Ruins and make our way through it's maze to. This path will eventually lead you to the temple. Eventually the canyon takes you to a passage blocked by a massive boulder as well as a smaller boulder beside it. You will see a bunch of green Rupees scattered all over the mini-maze, but some of them are really Rupee Like Likes patiently waiting for a hapless victim. The solution to opening the door involves a puzzle at the southwest part of the island. The area is littered with rupoor, including big rupoor that will take away 50 rupees. to the eastern corner of the pyramid, stay close to the wall to avoid the Receive from Biggoron as prize for answering all six of his questions correctly. Go west of Max's pyramid and cross the bridge that leads to the dock Zauz's Island, use either the Grappling Hook or a Cucoo to reach the chest. Follow this precisely, ignoring the fact that you may see McNey's remains in each "new" room. Must lower water level first. to reach the exit. door to open it, then go north and kill the two Zora Warriors. Avoid reaching for the Boomerang or Grappling Hook to dispose of the airborne pests and use the Bow instead. Push it to the right once and then push it down, causing it to roll down and into another boulder. Link can play Salvatore 's Cannon mini-game for a Bomb Bag upgrade on the eastern side of the island. There are however, a few optional goodies for us to collect now that the water is lowered. Press on thoughthe exit is just around the corner. Go south, kill the ChuChu, and go up the stairs. Hit the arrow orb to cause it to turn and face southward. Make your west to the west side of the room on the lower level and youll see some Xs and Os. Altogether you'll score a Courage Gem, two Ship Parts, and a Treasure Map. In addition to the initial damage from being crushed by Eox's fist, the landing spreads a tremor outward in a small radius around the point of impact. The tablet will kindly provide another important clue. [6] Properly exploring the isle might be difficult because of the many land levels. . Do this by holding the stylus close to Link. You should wind up at a spot in the grass between the vertically lined tiles and a tree. Slowly head right to the plateau. Change it up a bit by sweeping diagonally up to the center dot and then down again to the bottom left dot, and finally completing the crest by joining the top left and bottom left vertically. Fling the Boomerang eastward to an arrow orb and swing it around to face the south, then insert an arrow into it to strike the pyramid device which fills the level with water again. If you enter the massive temple at the northeast corner of the map, youll find a pair of stone tablets. The inscription next to them says something about flipping them over. How are you to cause any damage to this walking behemoth? Any sort of pain inflicted upon our hero from this massive heap of rock surely will leave a markconstantly stay on the move to avoid the occasional fist slam and arrows he shoots. As suprising as it looks, , Throwing bomb flowers at the rocks reveals them to be Rock ChuChus, the minibosses of the dungeon, Red ChuChus wearing rock helmets. Courage Gems:#20. Inside, climb the steps and speak with the first knight, Max. north to the northeastern pyramid. Break the pots to the left for more bombs. Manage all your favorite fandoms in one place! Push the block to cover the third vent from the bottom, so the block is next to a tan block. You can then head up the nearby steps to get up to the previous room. Once youve done so, a bridge will appear. Do the same for the next gap. Look at the plaque and mark the three sacred windmills on your map. Along the way, though, you will encounter a few hostile parties, one of which may pose a bit of a challenge. If you have been following the guide in full, this gives us the full 25 minutes, the maximum amount of time you can hold in the Hourglass. Lift the rock and head down a screen. Cross the bridge and youll find a grid pattern up here as well. on the right until you can go past. Cross the log to another tile puzzle, but this time the solution doesn't consist of a uniform red color. Wait until Eox has moved closer to you and then use a catapult to launch yourself up and land on top of the head of the boss. the short gap, then go north along this strip of land. The pile of stone rubble in the center of the room emerges to form a larger-than-life stone monster! Want to contribute to this wiki?Sign up for an account, and get started!Come join the Zelda Wiki community Discord server! Molida Island, southeast of Romanos' hut. Do so and run up, but be careful of the hidden trap ahead. Repeat this procedure until you reach the highest point, then push the boulder down the ramp, freeing up the way to the Boss Key. Past the buffet party, you will come across heaps of skeletal remains on the ground, two of which will spring to life and are actually Stalfos lying in wait. Receive in a letter from King Mutoh after completing Mutoh's Temple. Kill the Miniblins along the way and head down the stairs at the right. Use your hammer and just smack the middle box and all nine of them will turn. Cross the bridge and read the sign. Optional: Courage Gem #19Return to the Bremeurs Temple at the northwest part of the map. This will set off a chain reaction that simultaneously activates both switches. [9][10][11] The pyramid of the third Cobble Knight, Bremeur, lies to the northwest. Walk down the steps and speak with Mutoh. She's pretty strong for such a pipsqueak fairy! Climb the two sets of steps and push the other boulder to the left. Returning to where we left off, Link and company are just about to head for the Isle of the Dead. Now when the wind start blowing, run and jump across the gap to the left. Guides The Legend of Zelda: Phantom Hourglass Walkthrough Isle of Ruins Isle of the Dead Mutoh's Temple Isle of Ruins After getting the Regal Necklace from the Isle of the Dead, you will be able to reach the Isle of Ruins. It can be found once Link has obtained the Northeastern Sea Chart and is notably shaped like King Mutoh 's skull. Head to the northeast section to find the door that needs unlocking. This newfound weapon will allow Link to pound rusty switches into the ground and hammer those well-protected Shell Spinners. Since bomb flowers are liberally scattered all over the field, you can use them to scout for the presence of Sand Worms. As you go through the cave, the However, you would only learn that by navigating the rest of the island.
Isle of Ruins - Zelda Dungeon Wiki, a The Legend of Zelda wiki Run to the left and climb the steps to find a boulder. Use Grappling Hook. Tap the door to open it, then go north to the sarcophagus and tap the ghost Here you come upon a boulder already set up on the launch pad. Loot the chest nearby for a Treasure Map, then scout out the west view to find an orb. Lay down a bomb on your side of the wall, across from the checkered tile. Throw the stone tablet is in the northwest corner of the maze area. Items:Hammer, Heart Container #13 Instead, you need to lower the water level to make another set of colored tiles visible on the floor below. The ultimate prize for winning this battle royale arrives in a puff of smoke upon the alter. Push it along the path on the ground to either of the two starred tiles on the ground. One of the floor tiles there is the same odd checkered pattern. Aiming for the bolts located on various points on its body will exploit his weakness. Break the acorn to get some arrows if needed. Go south from the cave exit, then go west across the bridge. Now that the water has drained, this area has turned into a maze. You may have to blow pretty hard to get them to spin. There are 60 Spirit Gems in total, 20 for each type. These worms will pick up on your movements and zoom towards you. Once the blocks are destroyed, pick up the Boss Key and jump into the wind vent. He's quite right about that. Discover the secret to the Isle of the Dead True to its name, the Isle of the Dead are the remains of a lost ancient civilization known as the Cobble Kingdom. Fortunately, you dont actually have to complete the puzzle. You will find a boulder Use the hammer on the catapult and launch yourself up twice. This is referring to the maze in the southwest part of the and tap the ghost to talk to Max. Requires the Grappling Hook to access. If you mess up, youll have to piece it back together, but it shouldnt give you much trouble. This will stun Cyclok and the cyclone around him will dissipate, sending him to the ground. A once great civilization, the Cobble Kingdom mysteriously vanished into obscurity sometime prior to the events of Phantom Hourglass. Run around it and hit the switch to disable the wind vents around you. Go east and Continue right, past the vents, killing two Keese along the way. Temple of Wind, B1. The shape of the island is that of a King wearing a crown, with the eye, mouth, and chin being in that southeast corner. Drop down directly south of where the treasure chest is and head down the staircase. Victory won't come so easily! It is an artifact of the Cobble Race which mysteriously vanished several upon several years ago. Bomb the wall ahead and read the tablet to get another hint. Make your way to the west side of the room and use the catapult to reach the higher platform. Whip out the beat stick and make it grow larger by pushing down on the stylus and holding it until the Hammer swells to a bigger size, and then pound down on the middle piece. Make your way around to the northwest side of Mutohs Temple and youll find a treasure chest that contains a Big Red Rupee. Push the boulder Go up the stairs. Prepare to battle a Zora Warrior in the first room: Boomerang the familiar fiend and attack its backside. Receive in a letter from Aroo sometime after completing the Temple of Ice. Normally, you would have to enter the maze that lies to the southwest to find the clues, but we completed the legwork for you so just waltz right into the great corridor. Then go clockwise around the pyramid, and go inside. Maze Island, east side of the maze. Hey, look, it's the entrance to the boss' lair and another colored tile puzzle. Defeat them and cross the bridge that appears. Isle of the Dead, blow apart the cracked wall underground.
Isle of Ruins - Zelda Wiki Must use Bombs. Move into the northeast half of the temple to do battle with a team of Stalfos. The Legend of Zelda: Phantom Hourglass Walkthrough. Equip the Boomerang and head on into the cave nearby.
The Legend of Zelda: Phantom Hourglass - ds - GameSpy Points of Interest: Tomb of the 4th Warrior (desc) Isle of the Dead is located in Quadrant Northeast. The stairs lead back up to B1, but you will now be able to open the locked door just across the spikey log to the north. Cover up the next vent you find and pass by it. small boulder and go south. Go northwest
Locations in Phantom Hourglass - Zelda Wiki Grab the Heart Container and head down the newly opened pathway. Head left, killing the ChuChus, and open the door to the south. Go up the stairs and cross the bridge, then go south In the Northeast quadrant you'll find the Isle of Ruins, but first you will need to go to the Isle of the Dead which is also in that quadrant. If you've been following this walkthrough this room is pointless aside from the gem, but if you haven't, mark these positions on your sea chart and visit them later. The boss however is incredibly slow and its attacks are very easy to dodge. Power Gems:#18 Throw a bomb in the wind vent to blast a block away. go back to the red door and draw the crest as described. Needs Grappling Hook. 12.3 Mutoh's TempleProgress at this pointTotal LifeTreasure Maps 29/31Power Gems 19/20Courage Gems 19/20Wisdom Gems 20/20New in this section "@context": "https://schema.org",
Cobble - Zelda Wiki That is the pattern that you If you follow the path west to an area with a red Rupee Like Like, you can dig up the discolored patch of dirt to pocket an extra 100 Rupees. The Legend of Zelda: Phantom Hourglass Nintendo DS walkthrough and guide at GameSpy - Check out the latest walkthroughs and guides for Nintendo DS . It is actually a device that controls the water levels of the temple; smack it to drain the water and begin exploring the dried up regions of the floor. Use the wind vent to jump across the gap to the left. Then the path down the middle After chatting with him he will open up another pathway. Buy for 500 Rupees at the Mercay Island Shop. Launch it up to the higher platform and then catapult yourself up there. The tree found here is the sacred tree mentioned on the tablet. Optional: Wisdom Gem #20Climb the steps to find a large boulder. Go north to the sarcophagus While you are nothing like those petty common thieves, you still must pass this final challenge to be able to forge the Phantom Sword and rid the Great Sea of Bellum's tyranny once and for all. The main part of the island is littered with enemy Rupee-Likes and Stalfos. Most of Cyclok's attacks are very easy to dodge, simply move out of the way.
The Legend of Zelda: Phantom Hourglass/Heart Containers Disregard the two platforms that are nearby, as you actually want to pay attention to the platform at the west side of the room. This will extend a bridge, opening a quick path to the southwest portion of the island. The actual location of the statue is associated with the peg that is on the red door. While not required to beat the game, there's good reason to collect the gems (aside from personal satisfaction, that is). When the bomb opens the cave, go in. Trudge up the steps to B1 and soar through the air to the highest platform with the aid of the launch pads. This will cause Link to ricochet up to the higher ledge. Continue past them (you can't defeat them at the moment) and up the opposite stairs. Walk directly to the west and aim to the west with your bow and arrow. We now want to backtrack to the entrance of the dungeon. Open the heavy lid to find the Hammer. Go as far Before dropping down, cross the bridge lain by Bremeur to the gang of Miniblins for access to a nearby cave with a treasure trove of goodies, a Wisdom Gem being among them. trap door in the floor. Go back to where you rolled the boulder. Return to the jumping off point, and jump down to the left of the vent. Now shoot it with an arrow and it will send an arrow towards the pyramid symbol, causing water to appear. Just run east across the bridges. The Legend Of Zelda: Tears Of The Kingdom Review, The Legend Of Zelda: Links Awakening Review - A Respectable Remake, The Legend of Zelda: Breath Of The Wild - The Champions' Ballad Review, Wind Temple - The Legendary Stormwind Ark, Do Not Sell or Share My Personal Information. The Aquanine is found on the Isle of Ruins after clearing Mutoh's Temple. We will give you a heads up if there's such a trap or anything else noteworthy around beforehand. (step on the switch if the bridge is not there). Points of Interest: Maze Game After getting the Regal Necklace from the Isle of the Dead, you will be able to reach the Isle of Ruins. Head up the stairs and go right, watching out for wind gusts that will push you to the left. At the very bottom, smash the floor switch on the right and the spike will begin to move. (The correct path is Up, Right, Right, Up, and Up). Isle of Gust, on the western side of the island. trial. This enormous gold pyramid is filled to the brim with dangerous booby traps, such as pitfalls. Wait for it to move to the left and run by it. That Doylan must've been one paranoid fellow. Jump off to the left and drop the Boss Key for now. Once safely across, move down to step on a floor switch. The bottom tiles show you the correct pattern of tiles you need transferred on to the tiles near you. It is one of three Pure Metals, and the last to be found, necessary to create the Phantom Sword. They can be destroyed if Link shoots them with his cannon two times. Each time you hit a red bolt, that part of Eox will crumble and after enough hits, its outer shell will fully disappear. Jump the gaps to the right and go down the stairs.
Phantom Hourglass Wisdom Gems - Zelda Dungeon "description": "Text walkthrough with images to help guide players through The Legend of Zelda: Phantom Hourglass", Walk to the right and push the boulder out of the way. Throw more bombs at them to destroy the helmets, then dispose of them as you please. Return to the Temple at the northeast corner of the map. The Isle of Ruins is a location from The Legend of Zelda: Phantom Hourglass. You can avoid them by running to high ground or a paved path. Mutoh's Temple is a dungeon from The Legend of Zelda: Phantom Hourglass. Southeast of the third knight's pyramid is a cave housing a Spirit Gem. This . Jump down, cover up the vents, clear the rocks, and move on. [1] Contents 1 Sidequests 2 Other Appearances 2.1 Breath of the Wild 3 References It will blow a hole in the wall. Continue the short jaunt east to the smaller pyramid and enter Doylan's tomb. True to its name, the Isle of the Dead are the remains of a lost ancient civilization known as the Cobble Kingdom. Pull out your boomerang and aim it to the east. Walk inside and at the far end of the room speak with the third knight, Bremeur. Go southwest from there to find the fifth. You're nearly done!
The Legend of Zelda: Phantom Hourglass/Pursuing the Ghost Ship Once you arrive, enter the cave and youll find a series of books. ". Walk over and step on the floor switch to light the torch. The board springs upwards and launches Link clear over the wall to the other side. Ride the wind vents up to the top, and use the wind gusts to jump to the left. Optional: Big Red RupeeJust northwest of Doylans pyramid, there is a small platform that you can jump across. Temple of the Ocean King, B1. Once you arrive, enter the cave and you'll find a series of books. The Isle of Ruins is an island in the northeastern quadrant of the sea in Phantom Hourglass.
Bannan Island - Zelda Dungeon Wiki, a The Legend of Zelda wiki The Legend Of Zelda: Tears Of The Kingdom Review, The Legend Of Zelda: Links Awakening Review - A Respectable Remake, The Legend of Zelda: Breath Of The Wild - The Champions' Ballad Review, Do Not Sell or Share My Personal Information. Once all three sacred windmills are spinning, two doors will open, allowing you to jump down to the temple entrance. He will offer a trial to you and will open up a path forward. The supernatural force of the impact should flip over all the tiles to red O's at once, opening the south door. Head east, shoving a boulder aside, and push a boulder from atop a hill. What a find! Now climb the steps to the northwest and push the boulder out of the way. Temple of Courage, B1. Head north and west, to a lone wind vent. Open the big chest for the bombs. Break the acorn if you need some arrows and then your attention towards the southeast. Go cross that bridge. Eddo's Garage. This will pound it into the ground, causing the door to open up. Bannan Island, on an isle north of the Cannon Game. Bannan Island is an island from Phantom Hourglass located in the Northwestern Quadrant of the World of the Ocean King. The door to the Eox is a giant soldier that takes up both of the screens on the Nintendo DS. These three pure metals must be forged together to create the Phantom Sword. Before letting Link loose, Linebeck's fine-tuned observations observe the overall wild and abnormal shape of the island. area. However, at this point it is literally at the other end of the world and while its always nice to be fully prepared, you might want to take care of this after Mutohs Temple. Certainly you don't want to rule out the possibility of floor panels dropping under you, so proceed around the temple with extra caution. Temple of Ice, 3F. Move down the passage and onto the foot prints, then pound the switch to be catapulted onto the ledge above. North, East, East, North, and North. It will travel across the bridge and break the boulder in the distance. Optional: Sunken TreasureWe just picked up two Treasure Maps, and now that we have the Regal Necklace, we can also get the Sunken Treasure near the Isle of Ruins. When the door opens, head down to the floor below. Mutoh's Temple is found in the Cobble Kingdom. Read the journal if you wish, and look at the chart. ***** Travel north from me. It's in-between the tiny isles that make out a small triangle.
Isle of Ruins - Zelda Wiki Bannan Island, tiny isle to the southwest.
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